The question of “why” has always intrigued me more than “what” or “how”. While “what” and “how” demonstrate a repeatable process, “why” reveals someone’s intentions and motivations. And let’s be honest, long after a person’s “how” has been exhausted, their “why” keeps them fighting for a cause. In the article below, Deen Wispa explains why she fights for the Gallente Militia.
Like most pilots, I entered FW for the opportunity to learn how to PVP. I had a short stint as a director/recruiter for my first Gallente Militia corp, The Screaming War Eagles. It was there that I was exposed to some of the veteran corps that anchored The Federation. The exposure to the inner circle gave me an understanding of what made Gallente tick and it influenced the path I would create for myself going forward.
I eventually stepped down from my roles of TSWE and started freelancing within FDU just to take a break from the grind of corp management. Several weeks into my freelancing, Juan Rayo and X Gallentius approached me on the idea of forming up a new GalMil corp. They had left their home of Qcats because the corp decided to go Minmatar for a while and both thought this would be a great opportunity to fill the power vacuum that was left in Gallente Militia. With my experience in corp management and a veteran recruiter, I felt I could help our new corp, Justified Chaos, become a strong entity within the militia.
Flying with some of the more established corps exposed me to all types of FC styles and personalities like Julius, Kirk, Dopified, Chatgris, and many others. I knew FCing was something I had always wanted to do but I never had the opportunity to do so until JUSTK was formed.
I started out with running small plex fleets consisting of frigates and destroyers. And from there, I was running cruiser plexing fleets fighting against tough grizzly veterans like Damar Rocarion and Super Chair, whom, at the time, lived out of Eha while we were in Vlillirier. The excitement and adrenaline rush of FCing was great and it kept me going.
Aside from FCing, the warzone control strategy aspect of FW interested me to continue fighting for Gallente. By this time, I had been with Galmil for a year and I had built up enough rapport with most of the CEOs and FCs. I wanted to explore the strategic aspect of warzone control by organizing the first and only T5 push for Gallente Militia. This was a coordinated three week campaign which started by identifying and taking important systems to hit the magic number of systems needed for T5. This was then followed up by an entire week of busting 80 systems in a 5 day period while also coordinating with major egos and corporations who were dropping capitals on ihubs during their assigned time period. Not to mention I had to deal with the nightly constant negativity of people telling me that achieving T5 isn’t possible at all.
Back then, the difference between T4 and T5 meant a doubling of your income. Speaking for me, a push to T5 meant I would be cashing out 20 Billion in isk rather than 10B isk at T4. There was a lot on the line. The day when we all cashed out at T5 was the most glorious 8 hours of LP redemption I had ever been a part of.
That T5 push opened up my eyes as to how strategic warzone control and collaboration at the militia level is really played out in the backrooms when dealing with major figureheads and egos of the militia. I learned a lot. The most important thing I learned is to never ever work with and seek consensus with this many personalities. It’s a headache.
So I finally achieved my goal of becoming space rich, I realized I needed new goals to help me continue fighting the good fight. At this time, I had grown beyond FCing frig/dessie plex fighting and hungered for a bigger challenge. Those nights where I was running ihub bashing fleets with a dozen Talos’ without whelping the entire fleet was a sign to me that I could get into running more organized doctrines. So I started running BC and the occasional BS gang with success. Looking back, I realize that jump from FCing frigate comps to running bigger comps is a huge jump that most junior FCs can’t mentally make. The amount of peer pressure prevents most people from progressing as a budding FC. But I realized that it’s the pressure and anxiety of not knowing if you will win or lose is what attracted me to FCing in the first place. You’re either the hero or the goat. I loved it. I embraced it. I realized I had found my calling in the game; it was to FC!
As mentioned, I had the opportunity to fly with a lot of FCs; some good and some so bad that you wouldn’t wish them upon your enemy. But the one FC that always stood out in my mind was Chatgris. Aka Nanogris. Flying under him was always a treat because the fights were truly an experience unto themselves. Win or lose, you always had fun. He was a very loosey goosey personality and fleets were never hardcore serious. Combined with his emphasis on nano skirmishing doctrines aka Nano HML Drakes and a reliance on very little logi, you had a formula for fun fleet fights.
Like many FCs, he eventually faded into the background and retired from FCing. And though his contributions are now found only in militia history books and old battle reports, his style left an indelible impression on me that influenced how I could best contribute going forward.
Over the last year, we’ve seen a resurgence from the Caldari and the rise of major corporations and alliances such as Black Talon, Templis, TEST, and others. These organizations are able to field fleets of 30 or more and easily outnumber Gallente on some nights. It became tougher for Gallente to field similar numbers without going through the excruciating pain of long form up times often associated with our armor brawling fleets. Vets became bitter. Some of the pilots found fighting for Gallente to no longer be enjoyable due to the weekly clusterfuck with the bigger fleets. But there had to be an alternative to a status quo that no longer worked for us. That tight inner circle that was there when I first joined Gallente no longer existed.
It was during this time period, that I made it a personal decision to transition from FCing armor gangs to focus purely on shield skirmishing gangs. There were and are a lot of armor FCs and I realized it would be tough to compete with the Gallente brawling mentality. But I think I had an answer to breaking the status quo.
The shorter form up times, tight doctrines, and emphasis on role specialization for my fleets became the hallmark traits of what I affectionately referred to as the Nano Militia Initiative. Multiple fleet victories of fighting outnumbered soon followed and became proof that there was an alternative to taking 45 minutes to fielding a crap ton of logi and insane amount of ewar just to beat an opponent. That feeling of flying by the seat of your pants with little logi, knowing you’re one bad warp in from whelping an entire fleet, and tactically skirmishing and picking the opponent apart over an entire grid was something I relished. Many of us were also learning new piloting skillsets that we didn’t learn with armor gangs. And we were having fun again.
Of course, it helps to get support from willing small corps such as Nouvelle, Blackfox, and Genstar in addition to major alliances. Some may not know this but it’s some of the smaller corps who have highly skilled pilots and open minds that have contributed to my success. It’s not always the big boys.
So if you ask me, “Why do I fight for Gallente?” I guess because I was exposed to various entities and personalities. I wanted to go beyond my comfort zone. I got frustrated with the status quo. I found alternatives that were still fun for me and those who flew under me. I found enjoyment in the camaraderie of flying with others. The thrill of victory and agony of defeat motivated me. Militia life at both its finest and its worst.