[Editor’s Note: The following is an abridged version of a previously published blog post by pilot Dantelion Shinoni. The article is an opinion editorial, thus the views expressed here are not necessarily the views of FW.com.]
So, I planned for a long time to release an article explaining how I stumbled upon EVE Online and how the game made me enjoy MMOs again after a long hiatus and a long search for one that would not bore me to death or make me unable to care less about it after a couple weeks.
I planned to talk about how EVE Online is one of the few and rare games out there where you actually care:
- Care about other people, because they can kill you, you don’t want that so you better watch out.
- Care about what happens to you, because resources are finite and you actually can totally run out of in-game money, making you unable to field ships and weapons.
- Care about what you do in it, because the game is hard and there is a lot to learn, and at the same time if you do what you are supposed to do at the right time, you can be rewarded handsomely, either in loot or in kills you can be proud of.
But instead of talking about all that, I will respond to that article talking about what is actually made me discover and enjoy what the game really was:
This article will be in reaction to that article. I recommend you read as it is quite good and a lot of the ideas I reference here are discussed in that article.
So I started the game not too long ago. As I write this article I’m nearing my third month playing EVE. As you can expect I started the game with the usual carebearing in high sec, which is Exploring (not that much as I couldn’t get the point of the activity and finding a site in high sec was… not easy) and mostly Mining (a lot, to the point where I regret all the time I freaking wasted there)… but that’s a discussion for next time.
What made me discover what the game was really about was taking the plunge and entering Factional Warfare.
It was a pretty bold decision, and to be honest a pretty uninformed one. I had no idea that I would actually become fair game to a lot of people, way more than I imagined. To be honest though, I actually wanted to be blown up by someone, anyone, just to see a hint of the fighting in the game.
So yeah the promise of actual PvP and finally fighting my way into the game was too alluring to ignore, so I joined Factional Warfare.
And so far it has been a blast.
Lots of ships lost of course, lots of red in my kill-board, hundreds of “what the fuck did I just do right now??” moments, lots of learning, but mostly lots of fun and a sense that I actually discovered what EVE is about, fighting some fools, flying with mates, and trying to do both in the least stupid way possible.
I have to quickly add that I can clearly see now that such an enjoyment of the game would not have been possible without joining my FW Corporation. If any “newbro” is reading this, when people tell you that you need to join a corp as soon as you can to truly enjoy your time, they are not kidding, it really opens up the game.
Anyway, to sum it, I like Factional Warfare. I have some great time in it and it fulfilled its role as a great way to discover and enjoy the game.
But… And yes, unfortunately there always a ‘but’…
As a player that recently got into the game I feel like there are multiple areas of the activity that could use some serious tweaks. I will list them in the simplest way possible:
- Novice plexes
- LP donations
If you have checked the article I linked above, and if not you really should, those concerns are also mirrored in it. However I will take an approach on what those problems are, and how to solve them, that will lean more toward the less experienced people playing the game.
So, First in order…