Battle Report: Kourmonen

Although small by EVE standards, the Battle of Kourmonen on May 7, 2014 marks a shift in Amarrian fortune. A skirmish by most estimates, the Battle of Kourmonen or perhaps, more accurately, the “Battle of the Kourmonen-Huola Gate” was nonetheless a historical affair. There were no titans, no large capital fleets, and the amount destroyed was a pittance in comparison to the Waterloo of B-R5RB, but it underlined the ability of alliances within the militia to work together.

According to In Exile FC Jericho Willis, the battle commenced when an Imperial Outlaws fleet with a Winmatar contingent engaged a BLUNK force, destroying a Vexor, Vexor Navy Issue, and three Exequrors. BLUNK then reshipped into battleships, T3 cruisers, guardian and T1 logistic support, and an assortment of attack battlecruisers, daring the Amarrian militia fleet to re-engage through smack talk in local. Attempts at dividing the BLUNK force by luring them into a medium complex failed, prompting the combined forces of Imperial Outlaws and Winmatar to bring more pilots online. BLUNK decided to maintain a presence on the Kourmonen side of the Huola-Kourmonen connection. Making the decision that they did not want to engage BLUNK on a gate, the Amarr joint operations fleet jumped into Huola, hoping to negate the BLUNK logistics advantage by forcing BLUNK into point-blank range. However, BLUNK did not follow the Amarrian fleet into Huola and based on estimations by Jericho, the BLUNK fleet was pushing at least 10,000 dps. Jumping between a novice and medium complex in Huola for roughly half an hour, scouted by a BLUNK shuttle pilot, and frustrated at the situation the Amarrian fleet contacted Shadow Cartel to arrange a temporary blue status to better engage BLUNK.

Shadow Cartel responded in kind by hotdropping an Absolution fleet into the Blood.Drunk camp on the Kourmonen gate. In the words of Jericho Willis, “Frustrated, we contacted Shadow Cartel and arranged a temp-blue to punish BLUNK for being cowardly asshats. We jumped through, engaged, and ended up in a situation where neither side could break the other’s tanks until Shadow Cartel showed up around a minute and a half in. BLUNK fled and we brought down the Geddon Navy Issue, Brutix, and Vigilant before peaceably parting ways with SC.” Snitches Laden, a pilot flying in the BLUNK fleet in the Armageddon Navy Issue had this to add, “We were patrolling the Huola Gate in Kourm and had a rather substantial force we were facing down. After a long pause the action commenced and Shadow Cartel cyno’d in their Absolution fleet upon us. Being outnumbered and outgunned we were ordered to break contact.” Furthermore, according to Snitches Laden, Anslo from Scope Works watched the battle from a 200km perch. As Snitches Laden recounts, “With his rag tag band sending them out as sheep to the slaughter,” Anslo allegedly took credit for Shadow Cartel’s actions “as if he was their puppet master.” Imperial Outlaws then finished the night by reshipping into Tristans and killing a Proteus. Incredibly, the only recorded Amarr loss was a Kestrel.

Although the conclusion to the battle was ultimately decided by Shadow Cartel intervention, Imperial Outlaws’ ability to effectively engage the Blood.Drunk fleet was made possible by the timely reinforcements provided by Winmatar. This willingness to help fellow militia pilots best characterizes this particular engagement, because it demonstrates that teamwork allows crusaders to tackle odds that a single organization may be unable to face. Regardless, Shadow Cartel’s intervention was easily the turning point in the battle, but hopefully the engagement can serve as an example to future intra-militia operations.

Jericho Willis was optimistic of the future of the Crusade. He noted that In Exile and its alliance Imperial Outlaws is becoming active again, taking its place on zKillboard as the third highest killing alliance in the militia. He added, “Given the fun fights we’ve had nearly every night this week with BLUNK, Iron Oxide, LNA, and others, we expect activity to increase even further. Not all is doom and gloom for the Amarr.” Commenting on Imperial Outlaws and Winmatar being set blue to one another, Odysseus Olacar of Winmatar’s Biohazard had this to add, “A lot of Amarr groups have been skeptical of our time in the Amarr militia and with this mutual act of bluing between our two groups is further proof that Winmatar is fully committed to the Amarrian Militia and its Corps/Alliance success and committed to the complete eradication of the Minmatar Militia.”

About Reginald Sakakibara

Reginald Sakakibara is a relatively new player to both EvE and faction warfare, formerly fighting for Her Majesty as a member of Heart of Pyerite [NO45] in Imperial Outlaws. He continues to call the warzone his home, living in Kamela as a member of Death by Design [URGRD] within Did he say Jump.

Check Also

minmatar-recon-ship-huginn-2

Minmatar/Amarr Micro Update – The Liberation of Sahtogas

Minmatar’s recent rise to T3 is hardly an accident; a concerted multi-timezone effort by multiple ...

6 comments

  1. The current state of lowsec: Can’t fight your own battles? Call Shadow Cartel.

  2. There is a lot of trash talk that goes on between BLUNK and the FW pilots in the area. As much trash as I talk in local, I love these guys for bringing fights almost every night. Somebody will always end up being a cowardly asshat (both sides are guilty), but we have a boat load of fun when somebody accepts that they can’t get the fight on their terms and goes all out.

  3. The irony. Calling someone a cowardly asshat when you call on another alliance and still require a batphone from a third. From what I understand BLUNK was eager to engage Winmitar and Imperial Outlaws both at once, just wanting a nice fight. Fortunately for IO and WIN, their Honor came at a lowly price of a cyno and jump fuel.

    • Oh yeah Blunk was eager to fight when we were in Naugs and they were in Battleships AND we had to jump into them, they would not jump into us. Shadow Cartel is a great tie breaker, never leave your fleet in one place, for too long. : )

  4. Nice write-up. Here’s the report from the Blunk FC: The fight was a non-starter from the perspective of Blood.Drunk. We observed a fleet of 10 Auguror Navy Issues and 6 Augorors inbound to our home system of Kourmonen from Huola. We formed a response fleet of primarily tech 1 cruisers, with 3 guardians, vigilant and an Armageddon. The enemy fleet appeared to be looking for a fight as they waited in Kourmonen on the Huola gate. We warped our fleet of 16 to the gate, but they ran back into Huola when we landed. We decided to give them a few minutes to either build some courage or, more likely, contact skilled and experienced pilots to assist them. It turned out to be the latter. The Augoror navy fleet eventually jumped the gate back into us, and we received immediate intel that Shadow Cartel cyno’d 10 Absolutions and 5 more Guardians into Huola. Being outnumbered 11:3 in logi ships, we immediately disengaged. The 10 Augoror navies pointed 3 of us. The remainder of our fleet warped to station, and Shadow Cartel took the slow road home.

Leave a Reply